Dragon Ball Z: Kakarot is an action game with RPG progression by CyberConnect2, published by Bandai Namco Entertainment and released on January 17, 2020, for PC, PlayStation 4, and Xbox One, with later versions for Switch, PlayStation 5, and Xbox Series X|S. The campaign retells the main arcs of Dragon Ball Z through combat, exploration, and everyday-life scenes.
The distinction lies in turning the adaptation into a playable routine. The player faces Raditz, Frieza, Cell, and Majin Buu, but also fishes, eats, trains, flies across the map, and strengthens bonds with heroes connected to Goku.
Playable saga, free flight, and the group's bonds

The campaign follows a familiar structure, but the map changes the feeling of following the saga. Goku flies between regions, meets supporting characters, and accepts side stories that fill the gaps between major fights.
Soul Emblems and the Community Board give the cast a mechanical function. Characters close to Goku enter support communities. Each community improves one area of the adventure, connecting narrative presence to concrete bonuses.
| Campaign front | In Goku's routine |
|---|---|
| Combat | Uses open arenas, ki, dodging, special moves, and transformations. |
| Exploration | Takes Goku through free flight, orbs, fishing, food, and side missions. |
| Cast | Turns characters into bonds and community bonuses. |
| DLCs | Add episodes and arcs outside the main campaign. |
This combination moves the game away from a simple sequence of fights. The adventure uses the anime's memory and creates time for preparation before each larger threat. Movement across the map and side stories provide pauses between decisive confrontations.
Arena combat, food, and progress
Fights use a free camera and broad space. The player alternates approach, ki blasts, dodges, special attacks, and transformations, while powerful moves depend on energy and bosses change phases during the confrontation.

Outside arenas, prepared dishes, collected materials, side stories, and technique training create a bridge between adventure and statistics. Preparing Goku before each threat is part of the fantasy of living through the saga.
The result is a longer reading of Dragon Ball Z. The famous arcs remain recognizable, while the pauses between them gain their own function for progression and bonds with the cast.
Extra episodes, versions, and official video
The extra episodes expanded the campaign through sections outside the base route. The packages take the player to divine training, an alternate future, the Saiyan past, a classic tournament, and later conclusions.
The table separates each package by the saga section it adds, keeping the DLCs readable without turning the section into a long sentence of names.
| Extra content | Saga focus |
|---|---|
| A New Power Awakens | Training and powers connected to Beerus and Whis. |
| Trunks: The Warrior of Hope | Trunks' alternate future against the androids. |
| Bardock: Alone Against Fate | The Saiyans' past before Planet Vegeta's fall. |
| 23rd World Tournament | A tournament that brings the game closer to the final phase of the original Dragon Ball. |
| Goku's Next Journey | Material after the end of the main story. |
Later versions expanded the game's reach after the initial release on PC, PlayStation 4, and Xbox One. Switch, PlayStation 5, and Xbox Series X|S brought the campaign to other audiences, while digital editions gathered packages and seasons in different formats.
Dragon Ball Z: Kakarot works as a long adaptation of Goku's saga. Platforms and DLCs expanded the work over years, while the center remains flying across the map, preparing the character, and reliving major confrontations with pauses for routine.