The first details about the recently announced Catherine: Full Body for PlayStation 4 and PS Vita have arrived in the latest issue of Weekly Famitsu.
Check out the details below:
- Development is a collaborative effort between Atlus and Studio Zero.
- The third "Catherine" is named Rin, voiced by Aya Hirano. She is a pianist at Vincent's bar and has an extremely honest and kind personality. Rin's involvement in the story will introduce new branches for the other two "Catherines."
- A large number of new endings, episodes, anime movies, and sexy events are being added.
- The subtitle "Full Body" was chosen from the wine term—in English, a "full-body" wine has an alcohol content of 12.5% to 13.5%—and exemplifies a richer and, in a way, more erotic new Catherine.
- A wide range of difficulty levels and convenient systems are being prepared.
- There will be a new mechanic in which you move blocks while several of them are connected. There is also a new mode.
- There will be online battles.
- There will be cross-save support.
- The new "Catherine," Rin, is described as a healing presence who helps Vincent and shows him new values. While her speech and behavior give off an aura of considerable oddness, she is a very direct and gentle character.
- The scenario is being created mainly by a full-time team.
- The wide range of difficulty levels and convenient systems being prepared will allow people interested in the story to enjoy the game through to the end.
- In the action-puzzle stages, there is a new mechanic in which you must think not only about how to move cube-shaped blocks, but also blocks in a state where several are connected.
- You can switch between new and traditional modes during the story.
- There was unexpected excitement about the competitive mode overseas, so online battles are being included.
- There is more than one new ending.
- Development is currently 50% complete.
- A release date and price will be announced later.
The magazine also revealed several details about Studio Zero's fantasy RPG Project Re Fantasy:
- The concept and direction of a traditional Atlus-style fantasy RPG have been solidified.
- There is a feeling within the studio that "something interesting can certainly be made."
- Although talented individuals have been recruited for the project, there are still not enough programmers and designers.
- In terms of merging the creativity assembled through the resonance between Atlus and Studio Zero, it is important to create Catherine: Full Body together. The thinking is that this will have a positive influence on Project Re Fantasy.
- Catherine: Full Body and Project Re Fantasy appear to belong to different genres, but they are connected by their developers.