In a June 1 conversation with Game Informer, Takashi Tokita, director of the legendary RPG Chrono Trigger, expressed his desire to make a remake of the title—"Personally, if the opportunity arose, I would love to see a high-definition version of Chrono Trigger. Who knows, maybe a movie or something like that?" he said.

According to Tokita, Chrono Trigger is considered one of the greatest games of all time thanks to the "dream team," which brought together leading talent from Final Fantasy and Dragon Quest, the two most popular RPG series at the time. He also said the title began receiving the Squaresoft staff's full attention after they completed Final Fantasy VI, which many also regard as one of the greatest RPGs of all time.

"At certain points there were more than one hundred people working at the same time. It felt like a festival; it was fun. And the most exciting part was how everyone managed to do things we had never done with a game before."

For that very reason, he explained that a sequel would be complicated, since surpassing the title would be practically impossible—"This was a dream of Final Fantasy with Dragon Quest; creating or surpassing the original game is very difficult."

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Cover image—Chrono Trigger setting recreated in 3D by a fan:

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Dream Team = a Dream Game

Chrono Trigger is easily one of the greatest games of all time. Even people with little connection to the world of turn-based Japanese RPGs recognize the title's greatness. It is one of the only games in history—perhaps the only one—to deserve a "10" in absolutely every respect.

The graphics earn a 10, naturally considering the Super Nintendo's capabilities, with beautiful spell effects and well-constructed settings. The soundtrack also deserves a 10, making ingenious use of the Super Nintendo sound chip while introducing genres rarely explored in games, such as jazz.

The gameplay also earns a 10, innovating by eliminating screen transitions for battles and featuring double and triple techniques through impressive character combinations. The story, development, pacing, script, difficulty level, villains, and innovation—in other words, every element—is balanced just right.

Add that level of technical perfectionism to the charisma of characters drawn in Akira Toriyama's characteristic style—the legendary manga artist behind Dragon Ball—and the result is one of the most "luxurious" games in history. It was an ambitious project that brilliantly accomplished everything it set out to do and permanently placed its name in video-game history.